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 SAKURETSU ARMOR VS. CALL OF THE HAUNTED

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Shawn W
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Shawn W


Number of posts : 1087
Age : 55
Location : Cedar Rapids, Ia
Registration date : 2007-01-18

SAKURETSU ARMOR VS. CALL OF THE HAUNTED Empty
PostSubject: SAKURETSU ARMOR VS. CALL OF THE HAUNTED   SAKURETSU ARMOR VS. CALL OF THE HAUNTED EmptyThu Jul 12, 2007 10:09 am

PLAYER A HAS A FACE DOWN SAKURETSU ARMOR PLAYER B HAS A FACE DOWN CALL OF THE HAUNTED.PLAYER B SUMMONS A MONSTER AND ATTACKS, PLAYER B ACTIVATES SAKURETSU ARMOR, CAN PLAYER B CHAIN CALL OF THE HAUNTED TO CHANGE THE NUMBER OF MONSTERS ON THE FEILD TO STOP SAKURETSU AND KEEP THEIR MONSTER(S)


Answer:

From the Basic Gameplay FAQ:

"A replay is triggered when an attack has been declared, and then during the attack a potential attack target on the opponent’s side of the field appears or disappears."

Player B is the attacking player. Player A is "the opponent". A replay will occur if a potential attack target appears or disappears on Player A's side of the field.



This does not occur in our situation. In our current situation, Player B Special Summons an additional monster onto their own side of the field. This does not cause a replay.

AND... even if it did... the Chain would STILL resolve fully before the Replay is applied. So, the attacking monster would still be destroyed by "Sakuretsu Armor".


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Curtis Schultz
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CurtisSchultz_Netrep@Hotmail.com
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